Board Game News

We’re in a golden age of tabletop games, but that can make it hard to keep up with everything that’s happening in the hobby. Worry not — Meeple Mountain has got your back!

Below you’ll find news and announcements from the world of tabletop gaming as well as hyperlocal information from Nashville, the birthplace of Meeple Mountain.

News Team, Assemble!

Thumbnail for Long-running publisher, retailer networking event Alliance Open House rebrands to Universal Summit US

Long-running publisher, retailer networking event Alliance Open House rebrands to Universal Summit US

Universal said it is waiving all registration fees to celebrate the inaugural US Universal Summit, which will continue its predecessor’s slate of game demos, panels and workshops, vendor exhibit hall and networking opportunities.

Thumbnail for Arcs named game of the year by Italian tabletop magazine ioGioco, Paolo Mori named best designer

Arcs named game of the year by Italian tabletop magazine ioGioco, Paolo Mori named best designer

ioGioco said the tabletop gaming sector continues to prove “particularly vibrant”, with the market in Italy seeing a 27% rise in value last year compared to 2024 according to data from research company Circana.

Thumbnail for Deluxe editions ‘have become sort of an arms race… we often do the opposite’: Roxley CEO Gavan Brown on the stellar success of Brass: Pittsburgh’s $9.1m crowdfund

Deluxe editions ‘have become sort of an arms race… we often do the opposite’: Roxley CEO Gavan Brown on the stellar success of Brass: Pittsburgh’s $9.1m crowdfund

Roxley Games’ Brass: Pittsburgh has raised $9.1m in the biggest board game crowdfund of 2026 so far – and one of the top ten tabletop gaming raises of all time. Roxley CEO Gavan Brown, who co-designed the game alongside original Brass creator Martin Wallace, spoke to BoardGameWire about soaring past his expectations for the crowdfund, avoiding the ‘arms race’ of deluxe editions, the advantages of Gamefound over Kickstarter and overcoming the campaign’s biggest mis-step.

Thumbnail for Isaac Childres steps down as Cephalofair CEO to focus on game design, promotes Price Johnson to role, hires Julie Ahern as COO

Isaac Childres steps down as Cephalofair CEO to focus on game design, promotes Price Johnson to role, hires Julie Ahern as COO

Childres founded Cephalofair in 2014 to self-publish his first game, Forge War, and subsequently struck huge success with his fantasy co-op campaign designs Gloomhaven and Frosthaven.

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